Glimmer
PROTOTYPE
jessofarcadia.itch.io/glimmer
Glimmer was a two-week solo project in my Game Design Workshop course at Fitchburg State University, in the Fall semester of 2019. I did the concept and level art, level design, programming, narrative design, and animation for this project.
This is a 2D side-scrolling platforming maze. The player must navigate down through a series of crystalline caverns and recover the prize Crimson Acorn before time runs out.
This is a playable prototype, and at this time development is paused.
Personal Contributions
jessofarcadia.itch.io/glimmer
Glimmer was a two-week solo project in my Game Design Workshop course at Fitchburg State University, in the Fall semester of 2019. I did the concept and level art, level design, programming, narrative design, and animation for this project.
This is a 2D side-scrolling platforming maze. The player must navigate down through a series of crystalline caverns and recover the prize Crimson Acorn before time runs out.
This is a playable prototype, and at this time development is paused.
Personal Contributions
- Concept and game art
- Level design
- Programming
- Animation